Mobile Testing Considerations: Android versus iOS

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Posted March 3, 2020

Mobile Testing Considerations: Android versus iOS

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It ’ s no clandestine that more and more citizenry are gravitating towards roving device for their on-line activities. And with this course, it has go imperative that software development organizations adopt a “ mobile foremost ” attack to application development (if they haven ’ t perform so already). What this means is that development organizations must recognize the direction in which the reality is moving and respond by aiming to deliver a superior mobile experience from the beginning of the product design process.

With that say, the two most popular operating system for mobile devices (by far) are Android and iOS. While like in some of the more basic senses, there are distinct differences and specific challenges related to testing applications that are designed to run on these platforms. I will identify some of the key differences in testing applications designed for Android and iOS below. In improver, I will render insights and strategies for helping to overcome the distinct testing challenges that are encountered when work with either platform.

Android and iOS: A Quick Comparison for Developing Native Applications

We all cognise that hybrid and mobile web application allow for cross-platform development and too help developers bridge the gap between two competing platforms. But it is however crucial to understand that (from a development perspective) aboriginal coating ontogenesis for Android and iOS is fairly different due to differing architectures. Android, for instance, is do up of a Linux-based stack that is open-source. Native Android applications are developed using Java and ontogeny fabric (such asKotlin) that can leverage Android ’ s Java API Framework.

On the other hand, iOS from Apple can be account as more of a closed program, as it can not be custom-make to the same extent as Linux-based operating system. When developing aboriginal applications for iOS, most organizations use Xcode as an IDE and Objective-C (older) and Swift (novel) as programming languages. In addition, all brass must use Macs for development.

Differences related to Mobile Testing for Android and iOS

As with any application, testing plays a crucial function in ensuring eminent levels of both product quality and client satisfaction. With that said, implement an effectual examination strategy for any covering has its challenges. When contemplating effective software testing for mobile applications, there are specific challenge to consider; these are even more important when dealing with sure mobile operate systems.

OS Version Fragmentation

Like all software, operating systems are updated and versioned over time. This is unremarkably good for users since these updates enclose protection and useableness fixes to protect important data and improve user experience. But for an organization developing mobile technology, especially one evolve for Android, this adds a layer of complexity to prove an application effectively.

The challenge lies in the fact that the global market share of Android OS variant is greatly disunited when equate to that of iOS versions. This means that a greater variety of Android OS versions are in use on Android device by a important percentage of users. For example, if you appear at statistics gathered byStatCounter GlobalStatsfor Android OS edition usage, you can see that six versions of the Android OS are currently in use by around 7 % or more of the total user base (at the time this clause is being written). This differs from theemployment of iOS versionswhere (as of rightfield now) only two versions of iOS are in use by more than 6 % of the full user foot.

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So how does this refine the coating testing process? If a tumid figure of active devices are still running elder versions of the Android OS, then it become critical to maintain covering quality across a outstanding mixture of versions. By extension, this increase the number of scenarios that require examination coverage while also increase the potential for issues with presentment and usability. This, in turn, can lead to greater cost for the organization in development and redress. While this is also an issue for squad designing for iOS, they have less to report for since there is less OS fragmentation in the marketplace.

Device Fragmentation

Similar to the number of version fragmentation mentioned above, device fragmentation is a unparalleled challenge experienced on a greater point by mobile-first development team. Likewise, the wallop that this has on testing is much outstanding when designing for Android than for iOS. iOS runs on a circumscribed figure of device manufactured by Apple (such as various versions of the iPhone, iPod, iPad, etc.). In contrast, the Android operating scheme runs on far more device create by far more manufacturer. And this nowadays challenges for those essay roving applications:

  • Screen sizing -While there are relatively few Apple products bunk iOS with relatively few screen sizes to report for, the same can not be said for Android. When testing, the challenge will be to place the most popular Android device and to test thoroughly on these devices in order to ensure that your app supports as large a slice of the user population as possible.

  • Hardware specifications -Some coating use more resources than others, so it is important to build your coating to run expeditiously on as many of these devices as possible. This applies to devices running Apple ’ s iOS, but is especially true for device running Android. Since more manufacturer are building different device that run the Android OS, there are great departure in the hardware of the mobile devices that are be develop. This means that development and QA must always account for testing against device with disagree hardware, especially for usability and execution.

  • Backwards compatibility -Harkening back to our earlier point about OS version fragmentation, twist atomization can be partially to blame. As devices age and operating systems evolve, some of the older devices that are still in use will not be able to run the newer variation of the OS. Therefore, when testing, the application must be able to run on the last few OS versions (at least) to make certain that you are not phasing out potential users. In former language, check backwards compatibility is a necessary ingredient of any full testing strategy.

Distribution Platform Differences

Distributing a native or hybrid application on the iOS and Android platforms is a bit different. For starters, applications for Android are chiefly distributed via the Google Play Store, while iOS apps are distributed via the iOS App Store.

It is easily known that the Google Play Store has less strict review and release processes, so it is easy and quicker to get a new variant of a peregrine application into it than the iOS App Store. For this reason, thorough examination can be view more significant for those developing for iOS. For one, having a deployment deny by the iOS gatekeeper can prevent bug fixing and new features from reaching the user. In addition, if a bug does get its way into the iOS App Store, it ’ ll be a longer and more hard process to get another release out behind it to decide the issue. This raises the stakes for iOS developers and QA teams to get it right the first clip.

Tips & amp; Tricks for a Successful Mobile Testing Strategy

What good is identifying problems without render some solutions to help address them? While mobile testing can often be very involved with much to account for, there are step that can be taken to help simplify the process for QA and improve efficiency in testing.

As we identified above, testing across many devices with disagree hardware and package specs as easily as differing blind sizing can be a challenge. For one, how can you build your exam infrastructure to support this eccentric of vast testing strategy? And won ’ t it take a really long time to run all the necessary trial cases across all of these devices? In possibility, yes it would. But to create it easier, Sauce Labs has progress a cloud base platform that takes a lot of the complexity out of implementing such a scheme. TheReal Device Cloud, as it ’ s called, eliminates the need for an organization to conserve a twist lab of its own. This almost certainly increase the number of devices within your arsenal that you can test against (there are currently over 2,000 iOS and Android device available), and it countenance for parallel testing which exponentially increases test efficiency.

In many cases, an organization will be establish an application to be run on both the Android and iOS platforms. And while this inevitably leads to an increase number of test cases, nobody within the organization wishes to duplicate the number of test hand to support both platforms. The use of popular mobile quiz frameworks such as Appium helps annihilate the need for custom test script for differing platform by furnish support forcross-platform examination. Functionality within the Appium fabric allows you to cite constituent in an Android or iOS implementation of your application, allowing a single script to be run on both platforms to cover a especial test scenario. This effectively restrict the quantity of codification that needs to be write by development and QA in order to thoroughly test an coating running on multiple platforms.

Scott Fitzpatrick is a Fixate IO Contributor and has 7 years of experience in package growth. He has work with many languages and frameworks, include Java, ColdFusion, HTML/CSS, JavaScript and SQL.



Published:
Mar 3, 2020
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